Truth be told, I like games with "Extreme lack of graph", if in the pure style of ATARI, since the only requirement that I look for, is that they entertain me.
Apricots we found out KZKG ^ Gaara and me when we used Archlinux and since then I play it about 5 times a day. The objective of the game is very simple, we only have to take off a plane from our base and destroy the enemy bases and planes.
With each defeated objective, points are acquired, and the first one with the highest score will win. Both the planes, the gameplay, as well as the amount of points and enemies, can be changed in a configuration file. There are houses and civil buildings, which, if destroyed, will subtract the points achieved. There are also anti-area defense towers that will take you down.
And that is more or less the thing. To install it on Debian I had to grab the package from the repositories Arch, and I leave them here:
Apricots
To install it, they only have to decompress the file, and copy its content as ordered inside. That is, what is inside the folder bin all with / usr / bin and what is in Share well for /usr/share. Then they just have to call the application from the terminal or with the application launcher ( [Alt] + [F2] ).
The settings can be changed in the file /usr/share/apricots/apricots.cfg