Steam Play has been updated. The version SteamPlay 4.2-8 is out. The client of this Valve service to bring videogames to the GNU / Linux world follows its progress. The new development has focused on including the DXVK 1.2.3 project, the new version that has been incorporated to translate the instructions of DirectX video games to Vulkan to use it with Wine and to be able to run native Windows video games on Linux.
Valve's big idea and the proton project It is paying off and many Linux users can play their favorite games without depending on Windows. Now the native titles of the Microsoft system can be played thanks to Steam Play without any barriers. And although there is still work to be done, little by little progress is being made. If you want to know all the news included in this new release, keep reading ...
Steam Play includes some important changes on the table:
- Fixed some issues integrating an embedded browser using Steam Client. For example, F.
- Fixing problems with Bloodstained: Ritual of the Night and other video games that stop working and throw an error message.
- Has been updated wine-mono to 4.9.0 which includes winforms support. That will help all titles that are based on Mono.
- Various problems with window managers and alt-tab corrected.
- Fixes for steering wheels and controls losing the force feedback system.
- Also with the new DXVK Fixed issues with the Unreal Engine 4 game engine, issues loading textures from World of Warships and other titles, reduced CPU overhead, GPU and memory optimizations, etc.
So you will have fewer problems and more performance, so that you can continue having much more fun ... I hope these steps continue to be taken and many more improvements come. The Linux gaming world deserves it.
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