Godot 4.0 ya zo tare da babban haɓakawa a cikin dacewa, aiki da ƙari

godiya

Injin Godot arziƙi ne mai fa'ida, injin wasan giciye don ƙirƙirar wasannin 2D da 3D daga haɗin haɗin kai.

Kwanaki da yawa da suka gabata ƙungiyar haɓaka injin wasan Godot a hukumance ya fitar da sabon sigarsa, Godot 4.0 wanne yana ƙara goyon bayan Vulkan, An sake rubuta tsarin hasken duniya gaba ɗaya, hazo mai girma yanzu yana tallafawa, a tsakanin sauran abubuwa.

Godot injin wasan 2D/3D ne. Ɗaya daga cikin mahimman fasalulluka shi ne cewa an sake shi azaman buɗaɗɗen software (a ƙarƙashin lasisin MIT) kuma ana iya amfani dashi kyauta a kowane sikelin ci gaba da siyarwa.

A cewarsa, an fara fitar da Godot ga jama’a ne a shekarar 2014, don haka an yi jinkirin zuwa kasuwar injin wasan. Masu haɓaka wasan suna amfani da shi azaman madadin Unity / Unreal Engine, wanda ke da babban kasuwar kasuwa. An fitar da shahararrun lakabi da yawa ta amfani da wannan injin kuma, gami da Brotato, 2D roguelite, da Cruelty Squad.

Babban sabon fasalin Godot 4.0

A cikin wannan sabon juzu'in da aka gabatar na Godot 4.0 an ambaci cewa wannan sabuntawa shine "babban sabuntawa na lokacin ci gaba mafi tsayi a tarihi" kuma shine a cikin Wannan sabon sigar da ke gabatar da ilimin kimiyyar lissafi an inganta shi sosai, tun yana nuna babban dawowar injin physics 3D na cikin gida Godot, Godot Physics.

Shekaru da yawa, Godot ya dogara da injin Bullet don samar da ingantaccen tushe don ayyukansa na 3D. Koyaya, mun ji cewa al'ada, takamaiman bayani game da wasa zai ba mu ƙarin sassauci yayin aiwatar da sabbin abubuwa da gyara al'amura.

A gaban wasan kwaikwayo, an aiwatar da fasahohi irin su ingantaccen lokaci mai faɗi da Multi-threading don yanayin 2D da 3D.

Har ila yau ya fito fili cewa na san API ɗin kimiyyar lissafi mafi kyau tare da babban sake fasalin nodes ilimin kimiyyar lissafi da haɓaka APIs/halaye da yawa don sa ƙwarewar ta zama abokantaka. Bayan haka, sabon kumburin CharacterBody yanzu maye gurbin tsoffin jikin kinematic don inganta ɗabi'a a cikin 2D da 3. Wannan yana ba da damar mai sarrafa halaye na ci gaba daga cikin akwatin tare da sabbin kaddarorin daidaitawa don ƙarin sassauci.

Baya ga haka, an kuma inganta tallafin rubutun, an yi gagarumin aiki kan editan Godot, da dai sauransu. Tare da Godot 4.0, ƙungiyar ta ce an sake gina injin wasan daga ƙasa kuma shine mafi girma har yanzu.

Ƙungiyar ya kara da cewa sakin 4.x na gaba zai zo da sauri da sauri, ƙyale su su yi saurin maimaita sabbin abubuwa da haɓakawa ga abin da suka rigaya suke yi. Dangane da bayanan sakin Godot 4.0, ɗayan manyan sauye-sauye na farko shine cewa an sabunta tushen Godot ta hanyar sake fasalin (sake tsara tsarin ciki na shirin).

Baya ga wannan aikin sake yin aikin injin, an ƙara ayyuka da yawa, Babban abubuwan da aka ƙara shine goyon baya ga injin mai ba da wutar lantarki na Vulkan da sabon tsarin hasken duniya wanda aka sake tsarawa daga ƙasa.

Editan Godot da kansa an sanya shi mai sauƙin amfani kuma an ƙara wasu fasaloli da haɓakawa, gami da tasirin gani, rayarwa, sauti, netcode, da tallafin harsuna da yawa.

A gefe guda, an inganta editan UI da kanta ta hanyoyi da yawa waɗanda ke sauƙaƙe tafiyar da aikin ku kuma yana ba ku mafi kyawun sarrafa abubuwan mu'amalar ku.

Hakanan sabon editan jigo yana samar da ingantattun kayan aiki don ƙirƙirar fatun masu rikitarwa kuma yana sauƙaƙe ƙirar ƙirar ƙirar mai amfani.

A ƙarshe, idan kanaso ka kara sani game dashi, zaka iya duba bayanan A cikin mahaɗin mai zuwa.

Samun Godot 4.0

Akwai Godot don zazzagewa a wannan page don Windows, Mac OS da Linux. Hakanan zaka iya samun sa a Sauna y yushi.io

Lambar injin wasan, yanayin ci gaban wasan, da kayan aikin haɓaka masu alaƙa (injin kimiyyar lissafi, sabar sauti, 2D/3D masu ba da baya, da sauransu) ana rarraba su ƙarƙashin lasisin MIT.