Uyakwazo oko ishishini lomdlalo wevidiyo iyachuma kwihlabathi leLinux, kodwa uninzi lwemidlalo yevidiyo ekhoyo, njengoko usazi kakuhle, zizihloko zobunini kwaye zikwasebenzisa izixhobo zophuhliso okanye iinjini zegraphic ezivaliweyo ekudalweni kwazo. Kodwa ayizizo zonke iinjini zegraphic esinazo kwihlabathi lemidlalo ezivaliweyo, ezinye iiprojekthi ezivulekileyo ezinomdla nazo ziyavela, njengale sikuphathele yona namhlanje.
U-Godot ngu injini yemizobo evulekileyo yomthombo inika umdla kakhulu kwaye ngoku iza nohlaziyo olubalulekileyo nolukhulu lwenguqulelo yalo IGotot 3.1 oko kuqalisiwe. Emva koguqulelo lukaGodot 3.0 lweza iinyanga zomsebenzi onzima ngabaphuhlisi bayo, kunye nokwakhiwa kwe-beta eyi-11 esiye sakwazi ukuyibona kunye nabagqatswa aba-3 bokuKhupha. Kodwa emva kokulinda, le nguqulo intsha ngoku ifika ngokusemthethweni ineetoni zezinto ezintsha onokuzonwabela.
Lo uphuculo olukhulu kunye nejusi Xa kuthelekiswa nenguqulo yangaphambili, iquka ukuhlanganiswa okungcono kweC # ulwimi lweprogram, ukunikezelwa ngokusekelwe kwi-OpenGL ES 2.0 kunye ne-OpenGL 2.1 ibuyisela izixhobo ezindala, umhleli we-3D ohlaziyiweyo, ukuphuculwa kwe-3D umhleli, inkxaso yeWebSockets, inkxaso ye-UPnP, inkxaso. kwimizimba ethambileyo (efana nokulinganisa impahla), kunye nolunye uphuculo lwezixhobo zokuhlela ezibandakanyiweyo kwiGodot.
Kodwa ukuba oko kubonakala ngathi kuninzi kuwe, umsebenzi uyaqhubeka kwi-Godot 3.2 ukuze ize neendaba ezingcono, enyanisweni, sele isalatha ekuphuculeni okubalulekileyo kwiiprothokholi zenethiwekhi, inkxaso yokuqhuba i-Godot kwi-browser yewebhu, ukuphuculwa kwamaqonga eefowuni. , inkxaso FBX kunye nokunye. Kwaye kuGodot 4.0, bajonge kwizinto ezinamabhongo ngakumbi njengenkxaso ye-API yegraphics enamandla. mlilo, iindaba ezimnandi zemidlalo yevidiyo efunwa kakhulu.
Iinkcukacha ezithe xaxe - NguLotot