IBlender 2.90 iza nokuthuthuka kwezinjini zayo, amakhadi eNvidia, isikhombimsebenzisi somsebenzisi nokuningi

Muva nje fKumenyezelwe ukukhishwa kwenguqulo entsha ye-Blender 2.90, version lapho kwethulwa khona izinguquko eziningana ezibalulekile kusoftware, kanye nezibuyekezo ezithuthukisa ukusebenza.

Futhi ngabe lokho yisibonelo kule nguqulo entsha ye-Blender 2.90 injini Imijikelezo Ingenisa Imodeli Entsha Yamafu eNishita esebenzisa ukukhiqizwa kokusekelwa kokusekelwa kwe-physics.

Ukulandelwa kwemisebe yi-CPU kumaCycle, Ilabhulali ye-Intel Embree ibandakanyekile, ekhuphule kakhulu ukusebenza ngokunikeza izigcawu ngomphumela wokufiphaza ukuhambisa amandla okunyakaza kwento (ukufiphala kwento) futhi kukonke, kuphinde kwasheshisa ukunikezwa kwezigcawu nge-geometry eyinkimbinkimbi.

Isibonelo, isikhathi sokubala sesimo sokuhlolwa se-Agent 327 nge-blur yokunyakaza sehlisiwe kusuka ku-54: 15 kuye ku-5: 00.

Injini yokunikezela ye- Ewe, esekela ukunikezelwa okulungile ngesikhathi sangempela futhi isebenzisa kuphela i-GPU (OpenGL) ekunikezeni, ukubhale kabusha ngokuphelele ukuqaliswa komphumela wokufiphaza kokunyakaza, ingeze ukusekelwa kokuphothwa kwemesh nokunemba okwengeziwe.

Ukusekelwa okugcwele kokumodeliswa okunemifanekiso ehlukahlukene kusetshenzisiwes (Multires modifier): umsebenzisi manje angakhetha amazinga ahlukene wokwehlukaniswa kobuso (ukuhlukaniswa kwezingxenye, ukwakhiwa okungahleliwe kwezindawo ezibushelelezi kusetshenziswa i-polygon mesh) futhi ashintshe phakathi kwamazinga.

Kungenzeka futhi ukuthi wakhe kabusha amazinga aphansi okubethelwa komhlaba bese ukhipha okungahle kwenzeke, engasetshenziselwa ukungenisa amamodeli kusuka kunoma yiluphi uhlelo lokusebenza lwe-sculptural modeling ku-grid nokwakha kabusha wonke amazinga we-surfaceout wokuhlela ngaphakathi kokuguqula. Manje usungadala imiklamo elula, eqondile, ebushelelezi ngaphandle kokushintsha uhlobo lokuguqula.

Ngesikhathi ngeLinux, ukwesekwa kokuqala kwephrothokholi yeWayland kuyenziwa, lapho inketho yokuhlanganiswa kwe-WITH_GHOST_WAYLAND iphakanyiselwa yona. I-X11 isasetshenziswa ngokuzenzakalela njengoba ezinye izici ze-Blender zingakatholakali ezindaweni ezise-Wayland.

Onke ama-NVIDIA GPUs, kuqala ngomndeni wakwaMaxwell (IGeForce 700, 800, 900, 1000), inethuba lokusebenzisa indlela yokucindezela umsindo i-OptiX.

Kunconywa izindlela ezimbili zokubukwa kwesakhiwo sezinwele: Imodi ye-Headband eyindilinga esheshayo (ibonisa izinwele njengebhande lasekhanda eliyisicaba elinokujwayelekile okuyindilinga) nemodi ye-3D Curve esebenzisa izinsiza (izibonisi zezinwele njengejika le-3D).

Kungezwe amandla okusetha i-Shadow Terminator scrolling lapho uthwebula ezintweni ukususa izinto zobuciko ezinokujwayelekile okushelelayo kuma-meshes ngemininingwane emincane.

Kungezwe ukusekelwa kwelabhulali ye-Intel OpenImageDenoise yokwenziwa kwe-denoising ku-3D viewport nangesikhathi sokunikezwa kokugcina (kusebenza kuma-Intel ne-AMD CPUs nge-SSE 4.1 support).

Okwe-interface yomsebenzisi opharetha wokusesha athuthukisiwe manje ihlanganisa izinto zemenyu. Isendlalelo sezibalo esisha sengeziwe kwimbobo yokubuka ye-3D.

Ibha yesimo manje ikhombisa kuphela uhlobo oluzenzakalelayo, futhi idatha eyengeziwe, efana nezibalo nokusetshenziswa kwememori, inikwe amandla ngemenyu yokuqukethwe. Ikhono lokuhudula nokuhlela kabusha ama-modifiers kumodi yokuhudula nokudonsa selisetshenzisiwe.

Kwezinye izinguquko ezigqamile:

  • Kwengezwa isihlungi ukulingisa indwangu kumeshini we-polygon kusetshenziswa izindlela ezine zokumodela.
  • Kwengezwe ithuluzi elisha kumathuluzi wokumodela ukuze ahlukaniswe ngokuzenzakalela futhi asuse ubuso obusondelene ngesikhathi sokusebenza kwe-extrusion.
  • Ithuluzi le-bevel kanye ne-modifier lisebenzisa imodi ye- "Absolute" ukusebenzisa amanani aphelele esikhundleni samaphesenti, futhi libuye lisebenzise indlela entsha yokuchaza impahla nokuqaqa (i-UV) yamapholigoni amakhulu ezingxenyeni ezingalingani.
  • Ukusekelwa kwe-snap okusekelwe eBézier manje sekutholakala kuphrofayili yangokwezifiso yethuluzi le-mod ne-bevel.
  • Isilungisi sasolwandle manje sinesizukulwane semephu sokuqondiswa kwe-splashes.
  • Kumhleli we-Unfold (UV), ukuhambisa izakhi zemethoni ye-polygon kunikeza ukulungiswa okuzenzakalelayo kwe-vertex nemibala evulekile.
  • Ukulondolozwa kwesikhashana kwentuthu noketshezi kufakwe kufayela le-.vdb kufreyimu ngayinye.
  • Ukusebenzisana okuthuthukile nokungenisa nokuthekelisa kwe-glTF 2.0.

Ekugcineni uma unentshisekelo yokukwazi ukuthola inguqulo entsha, ungakwenza kusuka kusixhumanisi esilandelayo 


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Ikheli lakho le ngeke ishicilelwe. Ezidingekayo ibhalwe nge *

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  1. Ubhekele imininingwane: Miguel Ángel Gatón
  2. Inhloso yedatha: Lawula Ugaxekile, ukuphathwa kwamazwana.
  3. Ukusemthethweni: Imvume yakho
  4. Ukuxhumana kwemininingwane: Imininingwane ngeke idluliselwe kubantu besithathu ngaphandle kwesibopho esisemthethweni.
  5. Isitoreji sedatha: Idatabase ebanjwe yi-Occentus Networks (EU)
  6. Amalungelo: Nganoma yisiphi isikhathi ungakhawulela, uthole futhi ususe imininingwane yakho.