Muva nje fKumenyezelwe ukukhishwa kwenguqulo entsha ye-Blender 2.90, version lapho kwethulwa khona izinguquko eziningana ezibalulekile kusoftware, kanye nezibuyekezo ezithuthukisa ukusebenza.
Futhi ngabe lokho yisibonelo kule nguqulo entsha ye-Blender 2.90 injini Imijikelezo Ingenisa Imodeli Entsha Yamafu eNishita esebenzisa ukukhiqizwa kokusekelwa kokusekelwa kwe-physics.
Ukulandelwa kwemisebe yi-CPU kumaCycle, Ilabhulali ye-Intel Embree ibandakanyekile, ekhuphule kakhulu ukusebenza ngokunikeza izigcawu ngomphumela wokufiphaza ukuhambisa amandla okunyakaza kwento (ukufiphala kwento) futhi kukonke, kuphinde kwasheshisa ukunikezwa kwezigcawu nge-geometry eyinkimbinkimbi.
Isibonelo, isikhathi sokubala sesimo sokuhlolwa se-Agent 327 nge-blur yokunyakaza sehlisiwe kusuka ku-54: 15 kuye ku-5: 00.
Injini yokunikezela ye- Ewe, esekela ukunikezelwa okulungile ngesikhathi sangempela futhi isebenzisa kuphela i-GPU (OpenGL) ekunikezeni, ukubhale kabusha ngokuphelele ukuqaliswa komphumela wokufiphaza kokunyakaza, ingeze ukusekelwa kokuphothwa kwemesh nokunemba okwengeziwe.
Ukusekelwa okugcwele kokumodeliswa okunemifanekiso ehlukahlukene kusetshenzisiwes (Multires modifier): umsebenzisi manje angakhetha amazinga ahlukene wokwehlukaniswa kobuso (ukuhlukaniswa kwezingxenye, ukwakhiwa okungahleliwe kwezindawo ezibushelelezi kusetshenziswa i-polygon mesh) futhi ashintshe phakathi kwamazinga.
Kungenzeka futhi ukuthi wakhe kabusha amazinga aphansi okubethelwa komhlaba bese ukhipha okungahle kwenzeke, engasetshenziselwa ukungenisa amamodeli kusuka kunoma yiluphi uhlelo lokusebenza lwe-sculptural modeling ku-grid nokwakha kabusha wonke amazinga we-surfaceout wokuhlela ngaphakathi kokuguqula. Manje usungadala imiklamo elula, eqondile, ebushelelezi ngaphandle kokushintsha uhlobo lokuguqula.
Ngesikhathi ngeLinux, ukwesekwa kokuqala kwephrothokholi yeWayland kuyenziwa, lapho inketho yokuhlanganiswa kwe-WITH_GHOST_WAYLAND iphakanyiselwa yona. I-X11 isasetshenziswa ngokuzenzakalela njengoba ezinye izici ze-Blender zingakatholakali ezindaweni ezise-Wayland.
Onke ama-NVIDIA GPUs, kuqala ngomndeni wakwaMaxwell (IGeForce 700, 800, 900, 1000), inethuba lokusebenzisa indlela yokucindezela umsindo i-OptiX.
Kunconywa izindlela ezimbili zokubukwa kwesakhiwo sezinwele: Imodi ye-Headband eyindilinga esheshayo (ibonisa izinwele njengebhande lasekhanda eliyisicaba elinokujwayelekile okuyindilinga) nemodi ye-3D Curve esebenzisa izinsiza (izibonisi zezinwele njengejika le-3D).
Kungezwe amandla okusetha i-Shadow Terminator scrolling lapho uthwebula ezintweni ukususa izinto zobuciko ezinokujwayelekile okushelelayo kuma-meshes ngemininingwane emincane.
Kungezwe ukusekelwa kwelabhulali ye-Intel OpenImageDenoise yokwenziwa kwe-denoising ku-3D viewport nangesikhathi sokunikezwa kokugcina (kusebenza kuma-Intel ne-AMD CPUs nge-SSE 4.1 support).
Okwe-interface yomsebenzisi opharetha wokusesha athuthukisiwe manje ihlanganisa izinto zemenyu. Isendlalelo sezibalo esisha sengeziwe kwimbobo yokubuka ye-3D.
Ibha yesimo manje ikhombisa kuphela uhlobo oluzenzakalelayo, futhi idatha eyengeziwe, efana nezibalo nokusetshenziswa kwememori, inikwe amandla ngemenyu yokuqukethwe. Ikhono lokuhudula nokuhlela kabusha ama-modifiers kumodi yokuhudula nokudonsa selisetshenzisiwe.
Kwezinye izinguquko ezigqamile:
- Kwengezwa isihlungi ukulingisa indwangu kumeshini we-polygon kusetshenziswa izindlela ezine zokumodela.
- Kwengezwe ithuluzi elisha kumathuluzi wokumodela ukuze ahlukaniswe ngokuzenzakalela futhi asuse ubuso obusondelene ngesikhathi sokusebenza kwe-extrusion.
- Ithuluzi le-bevel kanye ne-modifier lisebenzisa imodi ye- "Absolute" ukusebenzisa amanani aphelele esikhundleni samaphesenti, futhi libuye lisebenzise indlela entsha yokuchaza impahla nokuqaqa (i-UV) yamapholigoni amakhulu ezingxenyeni ezingalingani.
- Ukusekelwa kwe-snap okusekelwe eBézier manje sekutholakala kuphrofayili yangokwezifiso yethuluzi le-mod ne-bevel.
- Isilungisi sasolwandle manje sinesizukulwane semephu sokuqondiswa kwe-splashes.
- Kumhleli we-Unfold (UV), ukuhambisa izakhi zemethoni ye-polygon kunikeza ukulungiswa okuzenzakalelayo kwe-vertex nemibala evulekile.
- Ukulondolozwa kwesikhashana kwentuthu noketshezi kufakwe kufayela le-.vdb kufreyimu ngayinye.
- Ukusebenzisana okuthuthukile nokungenisa nokuthekelisa kwe-glTF 2.0.
Ekugcineni uma unentshisekelo yokukwazi ukuthola inguqulo entsha, ungakwenza kusuka kusixhumanisi esilandelayo