I-DXVK 0.96 Manje isilungile, inguqulo entsha eza nokuthuthuka okuningi, kepha okuphawuleka kakhulu ukusebenza okuhlobene nokusetshenziswa kwe-CPU ne-GPU. Ngicabanga ukuthi akusadingeki ukuthi ngethule le phrojekthi evulekile, ngoba sesivele sikhulume ngayo kwezinye izikhathi kule blog. Kepha ngokusha sha, ukusho ukuthi ungqimba lokuhambisana kwe-Vulkan graphical API eshiya umuzwa omuhle kangaka.
Lokhu kukhishwa okusha kufaka ukuthuthuka kokusebenza, ukulungiselelwa okusebenzisa izinsiza ezingaphansi kwe-CPU zamakholi avela kulokhu I-API yenani elikhulu lemidlalo yevidiyo, kufaka phakathi iShadow of The Tomb Raider. Ngaphezu kwalokhu kusebenza, kube khona futhi okunye komthwalo womsebenzi we-GPU, ukunciphisa okuphezulu futhi ngaleyo ndlela kuthuthukisa ukusebenza kahle lapho usebenzisa le phakheji.
Eziningi futhi sezilungisiwe izimbungulu ezivela kuzinguqulo ezedlule, njengokunye okuhlobene nokuziphatha okungalungile kwe-MultiDrawIndirect, i-Resident Evil 2 Demo iphahlazeka isebenzisa iwayini nge-DXGI, nezinye izindaba nge-TItanfall 2, amakhadi we-NVIDIA, njll Uhlu olukhulu lokuthuthuka abasebenzisi abazoluthokozela, futhi okubuhlungu ukuthi abukho ubuhlobo obuseduze bokulusebenzisa ewayinini.
Ngokwemininingwane ethile esemthethweni ebisaziwa, kubonakala sengathi abafana be Iwayini (Ngisho njengoba iValve neCodeWeavers bezamile ukuxhumana) bathumele ama-imeyili amaningi kuFiliphu (wephrojekthi esikhulume ngayo) ukubona ukuthi yini abangabambisana kuyo ukuze bathuthuke. Kepha kube nezimpendulo ezithile kulawo ma-imeyili, hhayi ezinye, ngoba uFiliphu ubebonakala ematasa enikeza izimpendulo. Ngaphezu kwalokho, ovela kuWine uthi ngokwakhe wammema ukuba eze eWineConf 2018, ngawo lowo nyaka oxhumana nabo abaqala ngawo, kepha akubanga nampendulo ... Ngakho-ke akubonakali sengathi kunesithakazelo esikhulu ngasohlangothini olulodwa.