Akukapheli ngisho nesonto futhi sesivele sinenguqulo 1.3.1 yeCinnamon, elungisa amaphutha amaningi ukuze kuzuze abasebenzisi bayo 
Ake sibheke ezinye zezinguquko ezifanele kakhulu kule nguqulo:
- Indlela elula yokubamba nokuhudula ama-applet:
- Izindawo zephaneli manje sezimboza yonke iphaneli. Ku- I-Cinnamon Ama-applet angu-1.3 asebenzise kuphela isikhala abesidinga, ashiya izindawo ezingenalutho kuphaneli ezingasabeli ngokuhudula ziphonsa.
- Izindawo lapho ama-applet azodonswa khona manje sezigqanyisiwe.
- Manje sesinenketho yokubuyisela ama-applet kuzilungiselelo zawo ezizenzakalelayo.
- Isikali sombhalo manje sisebenzisa inkinobho yamasondo esikhundleni sokulawula isikali.
- Idizayini ethuthukiswe kancane.
- Izaziso ezibushelelezi.
- Kulungiswe i-applet yebhethri.
- Izixwayiso ezingenasidingo zisusiwe ezingodo.
- I-applet yeTypos yalungiswa ku-systray.
- Kulungiswe isiphazamisi esibonise izithonjana ezinkudlwana endaweni yokulala.
Kuye kwenziwa nokulungiswa okuthile okuthinta izingqikithi. Iphaneli, isibonelo, manje inezindawo ezintathu (kwesobunxele, phakathi, kwesokudla) ezingathinta ezinye izingqikithi zeCinnamon . Lokhu kungashintshwa kusetshenziswa iklasi elingamanga elibizwa ngokuthi "dnd" ngaphakathi kwe-CSS.
ukuqondiswa kwangemuva-i-gradient: mpo;
ukuqala-gradient-start: rgba (255,0,0,0.05);
ukuphela-kwe-gradient-end: rgba (255,0,0,0.2);
}
#panelCenter: dnd {
ukuqondiswa kwangemuva-i-gradient: mpo;
ukuqala-gradient-start: rgba (0,255,0,0.05);
ukuphela-kwe-gradient-end: rgba (0,255,0,0.2);
}
#panelRight: dnd {
ukuqondiswa kwangemuva-i-gradient: mpo;
ukuqala-gradient-start: rgba (0,0,255,0.05);
ukuphela-kwe-gradient-end: rgba (0,0,255,0.2);
}