I-Blender 4.0 iyisibuyekezo esikhulu sesoftware yayo eyaziwayo ye-3D
Ngemuva kwezinyanga ezine ngemuva kokukhishwa kwe-Blender 3.6 LTS, I-Blender Foundation imemezele ukukhishwa kwe-Blender 4.0, esibhekwa njengesibuyekezo esikhulu, okuhlanganisa amathuluzi e-Node, ukuthuthukiswa kwe-UI, ukugqamisa nokuxhumanisa ithunzi, i-BSDF ethuthukisiwe yokuqala, nokunye.
Kumaphuzu avelele we-Blender 4.0, singathola i- I-Voronoi texture node, enayo ikhono lokwengeza umsindo we-fractal futhi ucacise izendlalelo eziningi zemininingwane, kanye nezinhlobo ezintathu ezintsha zedatha yokufaka: imininingwane (inani lezendlalelo okufanele libalwe), ubulukhuni (izinga lethonya lezendlalelo ezingaphezulu kumphumela) kanye nokushoda (i-coefficient).
Olunye ushintsho olugqamile yilolo Izinqamuleli zekhibhodi ezintsha nezakhiwo zengeziwe ukuze kwakhiwe indawo evamile kubantu abasebenze kwamanye amaphakheji we-3D. I Okhiye be-hotkey bahlanganiswe ngezindlela ezahlukene. Ithuluzi le-Tweak lengeze amandla okuhambisa izinto eziningi ngesikhathi esisodwa ngegundane. Ukuze uthole ukufinyelela okusheshayo kuzilungiselelo, inhlanganisela ye-Ctrl + comma yengeziwe. Ukuze uqhubeke nokuqamba kabusha amalebula, manje udinga kuphela ukuchofoza kabili igundane.
Ngaphezu kwalokhu, kuphinde kuphawulwe ukuthi ingeze i-plugin ye-Hydra Storm ngokusetshenziswa kwesistimu yokunikezela esekelwe kuplathifomu ye-OpenUSD. Ukunikezwa okushar ingasetshenziswa njengenye indlela yama-Cycles, EEVEE kanye ne-Workbench. Ngokwamakhono, i-Hydra Storm isasele ngemuva kokunikezwayo kwe-EEVEE futhi ihloselwe ngokuyinhloko ukuhlola kuqala ngaphambi kokuthekelisa, okukuvumela ukuthi uhlole ukuthi isigcawu sizobukeka kanjani kwamanye amasistimu asekela ifomethi ye-USD.
Amathuluzi opopayi anikezela ngeqoqo lezinkulumo (Amathambo Ezikhali). Ilabhulali ye-pose ifakwe kusistimu yempahla entsha futhi manje ingafinyelelwa endaweni yokubuka ye-3D.
Ukuxhumanisa izibani nezithunzi kungesinye isici esisha se-Blender 4.0 futhi ikuvumela ukuthi ulungiselele izibani ukuthi zithinte izinto ezithile kuphela endaweni yesehlakalo futhi ulawule ukuthi yiziphi izinto ezisebenza njengezivimbeli zethunzi zokukhanya.
Kwezinye izinguquko okugqamile:
- Ukwesekwa okwengeziwe kwe-AMD RDNA2 kanye ne-RDNA3 APUs, kunweba ukusekelwa kwe-hardware yesofthiwe yezinqubo zokuhlinzeka.
- Indawo ye-BSDF manje isekela uhla olwandisiwe lwezinhlobo zezinto ezibonakalayo, ngaleyo ndlela ithuthukise inqubo yokudala izinto.
- Ukwethulwa kokuguqulwa kokubuka kwe-AgX kuhloswe ukuthuthukisa ukunemba kombala, ikakhulukazi ezifundeni ezichayeke ngokweqile, esikhundleni sokuguqulwa kokubuka kwesinema kwangaphambilini.
- Kubasebenzisi be-macOS, inketho yokubonisa i-HDR manje isiyatholakala kulabo abanamamonitha ahambisana ne-HDR.
- Ukusebenza kuthuthukisiwe, kwaboniswa ukwenyuka kwesivinini okungu-XNUMXx ku-Curve to Mesh node ngaphansi kwezimo ezithile.
- Kwengezwe izilayidi ezisebenzisanayo kusihleli seshadi ukuze wenze "I-Match Slope", "Hlanganisa ukuze Ubelula", "hlanganisa i-Offset", "Cut Keys", "Scale Average", "Time Offset", kanye "Guqula" imisebenzi. /phonsela".
- Ukuhambisana nencazelo ye-CY2023, echaza izinsiza ze-VFX yesithenjwa nemitapo yolwazi, kuqinisekisiwe.
- Ifonti kusixhumi esibonakalayo somsebenzisi yashintshwa yaba yi-Inter, okwenze kwaba nokwenzeka ukuthola isibonisi sekhwalithi ephezulu, kungakhathaliseki ukuthi isikrini singakanani kanye nokulungiswa kwesikrini.
- Uma ubonisa umbhalo, ukuma kwephikseli ephansi okulungile neziphakamiso ziqinisekisiwe.
- Kungezwe izinketho kuzilungiselelo ukuze unike amandla i-subpixel anti-aliasing.
- Kuphakanyiswe inguqulo entsha yesethi ye-Human Base Meshes ngeqoqo lamamodeli omzimba womuntu.
- Ukuqaliswa kwe-GGX ye-Scatter eminingi ukuze uthole ukunikezwa okusebenza kahle kakhulu kuMijikelezo, okuholela ku Ukusetshenziswa kwamandla amancane ngesikhathi sokunikeza.
Ekugcineni kulabo abanentshisekelo yokuthola inguqulo entsha, kufanele bazi ukuthi ukwakhiwa sekumi ngomumo I-Linux, iWindows ne-macOS.