An fito da bayanin OpenGL 4.0 a tsakiyar Maris a lokaci guda da sabuntawar OpenGL 3.3. NVIDIA ba ta iya ba da gudummawa nan da nan don OpenGL 4.0, saboda babu katuna a lokacin da suka dace da sabon bayanin. Yanzu katunan GeForce GTX 470/480 sun ga hasken kuma akwai sabbin kayan aikin da suka dace da DirectX 11.0 / OpenGL 4.0, tuni NVIDIA ta sanya sabbin direbobin OpenGL 4.0 na Linux da Windows a shafin ta. |
Sabon direban shine 195.36.07.04 kuma yana bada cikakken tallafi ga OpenGL 4.0 tare da GLSL 4.00 (GL Shading Language 4) kuma ga kayan aikin da basu dace da GL4 ba, sun hada da OpenGL 3.3 da GLSL 3.30. Zaka iya zazzage sabon direban daga Shafin NVIDIA.
Babban!
Shin zai yiwu a sami nauyin launuka 32-bit kamar na Windows?
Har zuwa yau Na san kawai 24.
Gode.
Barka dai! Duba, ga alama Linux ba ta tallafawa rago 32 kamar Windows. Ma'anar ita ce, a zahiri, ƙarancin launi 32 na Windows ba haka bane: yana da 24 bit + 8bit don tsara abubuwan buɗe ido. Watau, kusan babu wani bambanci tsakanin 24bit akan Linux da 32bit akan Windows. A cikin wannan mahaɗin (a Turanci) akwai ƙarin bayani. game da batun: http://ubuntuforums.org/showthread.php?t=217770