Inkcazo ye-OpenGL 4.0 ikhutshwe phakathi ku-Matshi kwangaxeshanye nohlaziyo lwe-OpenGL 3.3. I-NVIDIA khange ikwazi ukubonelela ngenkxaso ye-OpenGL 4.0, kuba kwakungekho makhadi ngelo xesha ahambelana nenkcazo entsha. Ngoku ukuba amakhadi eGeForce GTX 470/480 sele ekhutshiwe kwaye kukho izixhobo ezitsha ezihambelana ne-DirectX 11.0 / OpenGL 4.0, i-NVIDIA sele ithumele i-OpenGL 4.0 driver yeLinux kunye neWindows kwiwebhusayithi yayo. |
Umqhubi omtsha ngu-195.36.07.04 kwaye ubonelela ngenkxaso epheleleyo ye-OpenGL 4.0 ene-GLSL 4.00 (i-GL Shading Language 4) kunye nezixhobo ezingahambelaniyo ne-GL4, ibandakanya i-OpenGL 3.3 ene-GLSL 3.30. Unokuzikhuphelela umqhubi omtsha kwi Iphepha le-NVIDIA.
Kakhulu!
Ngaba kunokwenzeka ukuba ufumane uxinano lwemibala engama-32 njengakwiWindows?
Ukuza kuthi ga ngoku ndisazi ama-24 kuphela.
Enkosi kuwe.
Molo! Jonga, kubonakala ngathi iLinux ayixhasi amasuntswana angama-32 njengeWindows. Inqaku kukuba, enyanisweni, uxinano lwemibala engama-32 yeewindows ayinjalo: yi-24 bit + 8bit yokulawula ukubonakala kwezinto. Ngamanye amagama, akukho mahluko phakathi kwe-24bit kwi-Linux kunye ne-32bit kwiWindows. Kule khonkco (ngesiNgesi) kukho ulwazi oluthe kratya. malunga nesihloko: http://ubuntuforums.org/showthread.php?t=217770