I-Blender 3.0 isivele ikhishiwe futhi iza nentuthuko nezinguquko eziningi

I-Blender Foundation yethule muva nje kwethulwa inguqulo entsha IBlender 3.0, inguqulo lapho inani elikhulu lezinguquko kanye nokuthuthukiswa kwethulwe khona, okuhlanganisa izici ezintsha zokusebenzelana, ukuthuthukiswa kwenjini yokuhlinzeka, phakathi kwezinye izinto.

Kulabo abangayijwayele i-Blender, kufanele wazi ukuthi lokhu kunjalo iphakethe lamahhala lokumodela le-3D elifanele imisebenzi ehlukahlukene ehlobene nokumodela ye-3D, Imifanekiso ye-3D, ukuthuthukiswa komdlalo, ukulingisa, ukunikezwa, ukuhlanganisa, ukulandelela ukunyakaza, ukubaza, ukudalwa kokugqwayiza, nokuhlelwa kwevidiyo.

Izindaba eziyinhloko ku-Blender 3.0

Kule nguqulo entsha isixhumi esibonakalayo somsebenzisi sibuyekeziwe futhi kuhlongozwa isikhumba esisha lapho i izici zesixhumi esibonakalayo sezihluke kakhulu futhi amamenyu namaphaneli manje asenamakhona ayindilinga. Ukubonakala kwamawijethi ahlukene kuhlanganisiwe, Ngaphandle kwalokho ukusetshenziswa kwathuthukiswa kusukela ekubukeni kuqala kwesithonjana nokukala.

Kubuye kuqhakanjiswe lokho umhleli omusha wengeziwe: Isiphequluli Sefa, okwenza kube lula ukusebenza ngezinto ezengeziwe ezengeziwe, izinto zokwakha, namabhulokhi emvelo. Inikeza ikhono lokuchaza amalabhulali ezinto, izinto zeqembu kumakhathalogi, futhi inamathisele imethadatha njengezincazelo nomaka ukuze kuseshwe kalula. Ungakwazi ukunamathisela izithonjana ngokunganaki ezintweni.

Injini yokunikezela Imijikelezo iklanywe kabusha yaba nentuthuko enkulu Ekunikezeni ukusebenza kwe-GPU, kushiwo ukuthi ngenxa yekhodi entsha ekhishwe ohlangothini lwe-GPU kanye noshintsho kusihleli, uma kuqhathaniswa nenguqulo yangaphambilini, ijubane lokunikeza lezigcawu ezijwayelekile linyusiwe ukusuka ezikhathini ezi-2 kuye kweziyi-8.

Ukwengeza, ukwesekwa kungeziwe kokusheshiswa kwekhompyutha yehadiwe kusetshenziswa ubuchwepheshe be-NVIDIA CUDA ne-OptiX. I-backend entsha ye-AMD HIP yengezwe kuma-AMD GPUs (I-Heterogeneous Interface for Portability), enikeza isikhathi sokusebenza se-C ++ no-C ++ ukuze kwakhiwe izinhlelo eziphathwayo zekhodi eyodwa zama-AMD GPU nama-NVIDIA GPU (i-AMD HIP okwamanje itholakala kuphela ku-Windows namakhadi. discrete RDNA / RDNA2, kanye ne-Linux namakhadi wemifanekiso we-AMD amadala azovela ekukhishweni kwe-Blender 3.1).

Tambien ikhwalithi nokusabela kokunikezwa kwembobo yokubuka okusebenzisanayo kwathuthukiswa kakhulu, ngisho nemodi yokuhlanganisa inikwe amandla. U-Shift uwusizo ikakhulukazi lapho ulungisa ukukhanya. Okusethiwe ngaphambilini okuhlukene kwengezwe ukuze uthole indawo yokubuka kanye nesampula. Isampula eliphendulayo elithuthukisiwe. Kwengezwe amandla okusetha umkhawulo wesikhathi wokunikezwa kwesigcawu noma ukunikezwa kuze kufinyelelwe inombolo ethile yamasampuli.

Umtapo Wezincwadi I-Intel OpenImageDenoise ibuyekezelwe enguqulweni engu-1.4, okwenze kwaba nokwenzeka ukukhulisa ileveli yemininingwane ngemva kokususa umsindo endaweni yokubuka kanye naphakathi kokukhishwa kokugcina. Isethingi entsha yesihlungi sangaphambili yengezwe kusihlungi sokudlula ukuze kulawulwe ukuncishiswa komsindo kusetshenziswa i-albedo esiza nejwayelekile.

Imodi engeziwe I-Shadow Terminator ukususa ama-artifact onqenqemeni lokukhanya nesithunzi, okuyizinto ezijwayelekile zamamodeli ane-polygon mesh pitch enkulu. Ngaphezu kwalokho, kuhlongozwa ukuqaliswa okusha kwe-Shadowhunter, okusekela ukukhanya okubhampisiwe nokukhanyisa emuva, kanye nezilungiselelo zokulawula ukumbozwa kwezinto zangempela nezokwenziwa. Kuthuthukiswe ikhwalithi yezithunzi ezinemibala nokuboniswa okunembile lapho kuxutshwa i-3D namafreyimu angempela.

Injini yokunikezela I-Eevee, yenza izikhathi ezingu-2-3 ngokushesha lapho uhlela ama-meshes amakhulu kakhulu. Kusetshenziswe ama-node "Wavelength" kanye "Nesibaluli" ukuze kuchazwe izibaluli zemeshi yangokwezifiso. Ukusekelwa okugcwele kunikezwa kuzibaluli ezikhiqizwe ama-geometry node.

Ukusebenzelana kokuphathwa kwezinto zejiyomethri kwandisiwe ngokusekelwe kuma-nodes (I-Geometry Nodes), lapho indlela yokunquma amaqembu ama-node ihlelwe kabusha futhi uhlelo olusha lwezibaluli luhlongozwa. Cishe ama-node amasha angu-100 angeziwe ukuze ahlanganyele namajika, idatha yombhalo, nezimo zento.

I-Video Sequencer ingeza ukwesekwa kokusebenza ngezithombe namathrekhi wevidiyo, hlola kuqala izithonjana futhi uguqule amathrekhi ngokuqondile endaweni yokubuka kuqala, efana nendlela esetshenziswa ngayo endaweni yokubuka ye-3D. Ukwengeza, umhleli wevidiyo unikeza ikhono lokuxhumanisa imibala engafanele kumathrekhi futhi wengeza imodi yokubhala ngaphezulu ngokubeka ithrekhi eyodwa phezu kwenye.

Kubuye kuqhakanjiswe lokho Amandla okuhlola indawo anwetshiwe kusetshenziswa amahedisethi ento engekho ngokoqobo, okuhlanganisa ikhono lokubuka izilawuli nokuzulazula nge-teleportation endaweni yesehlakalo noma ukundiza endaweni yesigameko. Usekelo olungeziwe lwe-Varjo VR-3 kanye ne-XR-3 3D helmet.

Okokugcina Uma unesifiso sokwazi okwengeziwe ngakho, ungabheka imininingwane Kulesi sixhumanisi esilandelayo.


Shiya umbono wakho

Ikheli lakho le ngeke ishicilelwe. Ezidingekayo ibhalwe nge *

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  1. Ubhekele imininingwane: Miguel Ángel Gatón
  2. Inhloso yedatha: Lawula Ugaxekile, ukuphathwa kwamazwana.
  3. Ukusemthethweni: Imvume yakho
  4. Ukuxhumana kwemininingwane: Imininingwane ngeke idluliselwe kubantu besithathu ngaphandle kwesibopho esisemthethweni.
  5. Isitoreji sedatha: Idatabase ebanjwe yi-Occentus Networks (EU)
  6. Amalungelo: Nganoma yisiphi isikhathi ungakhawulela, uthole futhi ususe imininingwane yakho.