Imininingwane ye-OpenGL 4.0 ikhishwe maphakathi noMashi ngasikhathi sinye nesibuyekezo se-OpenGL 3.3. I-NVIDIA ayikwazanga ukunikela ngokushesha ukwesekwa kwe-OpenGL 4.0, ngoba kwakungekho makhadi ngaleso sikhathi ayehambisana nokucaciswa okusha. Manje njengoba sekukhishwe amakhadi weGeForce GTX 470/480 nokuthi kunehadiwe entsha ehambisana neDirectX 11.0 / OpenGL 4.0, iNVIDIA isivele yathumela abashayeli abasha be-OpenGL 4.0 beLinux neWindows kuwebhusayithi yayo. |
Umshayeli omusha ngu-195.36.07.04 futhi unikeza ukwesekwa okugcwele kwe-OpenGL 4.0 nge-GLSL 4.00 (GL Shading Language 4) kanye ne-hardware engahambelani ne-GL4, ifaka i-OpenGL 3.3 ne-GLSL 3.30. Ungalanda umshayeli omusha kusuka ku- Ikhasi le-NVIDIA.
Okukhazimulayo!
Kungenzeka yini ukuthola ukuminyana kombala okungama-32-bit njengaku-Windows?
Kuze kube manje sengazi ama-24 kuphela.
Ngiyabonga
Sawubona! Bheka, ngokusobala iLinux ayisekeli ama-bits angama-32 afana neWindows. Iqiniso ukuthi, empeleni, ubukhulu bemibala engama-32 ye-Windows abunjalo: yi-24 bit + 8bit yokulawula okusobala. Ngamanye amagama, awukho umehluko phakathi kwe-24bit ku-Linux ne-32bit ku-Windows. Kulesi sixhumanisi (ngesiNgisi) kuneminye imininingwane. mayelana nesihloko: http://ubuntuforums.org/showthread.php?t=217770